Industream: Exit (Star Colony)

 


Exit (Star colony)
Verse 1

Cities in this

zone presently

have no

drive it seems.

 

Why cant units

see the gem

in the harshness

that this scene

 

offers it’s

clearly the

longshot it

has something

 

to proclaim

with insight

it can resonate

its time

Chorus 1

Lets build zones That

don’t want to be

poisonous. Lets

make exits truly

life fulfilling

that expand

societal bliss

each circumstance

 

take a chance!!!!!!!!

 

If you have that

Dream you feed please

Add that great

Aspect you bring

To the project

That can make

Something out of

dreary days

 

lets advance!!!!!!!!!

 

 

verse 2

doesn’t any

unit seek

to enjoy

life solely

 

choosing fun

fulfilling

not wanting

toxicity?

 

It does not

Always have

To be poison

Lets advance

 

Cant we meet

And build something

Different from

The monotony

Chorus 2

Lets build zones That

don’t want to be

poisonous. Lets

make exits truly

life fulfilling

that expand

societal bliss

each circumstance

 

take a chance!!!!!!!!

 

If you have that

Dream you feed please

Add that great

Aspect you bring

To the project

That can make

Something out of

dreary days

 

lets advance!!!!!!!!!

 

Verse 3

Are cities

not making

sonic progress

anymore are

 

they spending

too much time

shopping at

expense of art

 

or plugged in

to simulations

are they

choosing to

 

fall prey to

self exploitation

over creative

renovation?

Chorus 3

Lets build zones That

don’t want to be

poisonous. Lets

make exits truly

life fulfilling

that expand

societal bliss

each circumstance

 

take a chance!!!!!!!!

 

If you have that

Dream you feed please

Add that great

Aspect you bring

To the project

That can make

Something out of

dreary days

 

lets advance!!!!!!!!!

 

 

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