Industream: Exit (Star Colony)
Exit (Star colony)
Verse 1
Cities in this
zone presently
have no
drive it seems.
Why cant units
see the gem
in the harshness
that this scene
offers it’s
clearly the
longshot it
has something
to proclaim
with insight
it can resonate
its time
Chorus 1
Lets build zones That
don’t want to be
poisonous. Lets
make exits truly
life fulfilling
that expand
societal bliss
each circumstance
take a chance!!!!!!!!
If you have that
Dream you feed please
Add that great
Aspect you bring
To the project
That can make
Something out of
dreary days
lets advance!!!!!!!!!
verse 2
doesn’t any
unit seek
to enjoy
life solely
choosing fun
fulfilling
not wanting
toxicity?
It does not
Always have
To be poison
Lets advance
Cant we meet
And build something
Different from
The monotony
Chorus 2
Lets build zones That
don’t want to be
poisonous. Lets
make exits truly
life fulfilling
that expand
societal bliss
each circumstance
take a chance!!!!!!!!
If you have that
Dream you feed please
Add that great
Aspect you bring
To the project
That can make
Something out of
dreary days
lets advance!!!!!!!!!
Verse 3
Are cities
not making
sonic progress
anymore are
they spending
too much time
shopping at
expense of art
or plugged in
to simulations
are they
choosing to
fall prey to
self exploitation
over creative
renovation?
Chorus 3
Lets build zones That
don’t want to be
poisonous. Lets
make exits truly
life fulfilling
that expand
societal bliss
each circumstance
take a chance!!!!!!!!
If you have that
Dream you feed please
Add that great
Aspect you bring
To the project
That can make
Something out of
dreary days
lets advance!!!!!!!!!
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